Equals

With a wealth of sci-fi movies about the future, the trope of a society which suppresses the emotions of its citizens has become so frequent that watching them is like playing a game of spot-the-differences. In this sea of similarities, there are a few that stand out for their excellence (and some for their failures).ContinueContinue reading “Equals”

VA-11 Hall-A: Through the Broken Glass

Playing the bar-tending simulator VA-11 Hall-A was like looking into a shattered mirror. Every time I booted up the game I noticed the way its setting—the cyberpunk dystopia of Glitch City—reflected my own. Although the issues Glitch citizens face are greatly exaggerated in comparison to our own (we don’t have to deal with alcoholic talkingContinueContinue reading “VA-11 Hall-A: Through the Broken Glass”